Simon Viklund was born on January 12, 1979 in Stockholm, Sweden. At the age of 8, he began learning to play the violin, which sparked his passion for music. As he grew older, Viklund started experimenting with computer programs to compose his own music, a skill that would later propel him to success in the world of video game soundtracks.
Viklund's career took off when he started composing music for video games. He quickly gained recognition for his unique sound and ability to capture the mood of a game through his compositions. Some of his most notable works include the soundtracks for Bionic Commando Rearmed 2 and Payday: The Heist.
In 2009, Viklund founded the video game company Overkill Software, further solidifying his place in the gaming industry. Through his work with Overkill Software, he continued to create captivating soundtracks that enhanced the gaming experience for players around the world.
Viklund's musical stylings have been influenced by a variety of sources, including Keith Flint and the other members of Prodigy. Their eclectic blend of electronic and rock music inspired Viklund to push the boundaries of traditional soundtracks and create music that was both dynamic and immersive.
Outside of his career in music, Viklund leads a relatively private life. He remains dedicated to his craft, constantly seeking new ways to innovate and evolve as a composer and sound designer.
Despite his success, Viklund remains humble and grateful for the opportunities that have come his way. He continues to reside in his hometown of Stockholm, Sweden, where he finds inspiration in the city's rich history and vibrant arts scene.
Simon Viklund's contributions to the world of video game soundtracks have left a lasting impact on the industry. His ability to create music that enhances the gaming experience has earned him a dedicated fan base and secured his place as one of the most sought-after composers in the business.
As he continues to work on new projects and collaborate with other talented artists, Viklund's influence will only continue to grow, shaping the future of video game soundtracks for years to come.
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